Hi, using a keyboard here atm until I go get a controller later this week and I have movements bound to WASD and attacks to my directional keys. I play on keyboard and I'm more comfortable with that, than on gamepad.Īctually, I can't do a lot of things on gamepad, that I do on keyboard.
#Dbfz simple mode controls how to
How to rename a file with special characters windows If you have your buttons set properly you should have no problems playing on keyboard, IF your keyboard doesn't have ghosting issues where multiple inputs at the same time can be ignored because it's not sure which button is being pressed essentially.įor a super it would be QCF, with the L and M buttons at the same time which you can also set yourself. Press tab go to options and click on keyboard mapping. Can anyone explain the controls for the super and ultimate attacks to me? I tried googling but it said something about x2 and QCF which i also dont understand.
After using a Guard Cancel Change, you cannot use your teammates for anything else for a short time.Home Discussions Workshop Market Broadcasts.Ĭhange language. If done at neutral, will blow the opponent away instead. If done mid-combo, will wall bounce the opponent, allowing you to continue the combo. Attack power increases Ki gain increases Point character blue health regenerates at a very fast rate Ground normals can be jump canceled, air normals can be dash canceled 6M can be special canceled Super Dash has reduced pushback and can cancel into attacks immediately on block Hold buttons during a Vanish to teleport behind the opponent without attacking and recover almost instantly Assist cooldown will start to recover even while the opponent is in hitstun or blockstun Sparking! Can only be performed at neutral or by canceling a normal or special on hit or block. Pushes opponents away if it deflects physical strikes. Ki increases slowly at first but increases faster the longer Ki Charge is held. After using a Z Change, you cannot use your teammates for anything else for a short time.įollowing that, there's a cooldown on using the character that was called back for a Z Assist or another Z Change. Your teammate comes in with a Super Dash. Can call multiple assists at the same time. Each character has a preset attack for Z Assist.Ĭooldown will not commence while the opponent is in stun, but will continue if it has already commenced. A character about to be hit by a Dragon Rush can press any button to tech out, which causes the two characters to clash with a flurry of blows and then break away from each other. Comboing into Dragon Rush will result in a sliding knockdown instead of a launcher. Can not hit opponents in blockstun, but can be used mid-combo. On block, you recoil slightly and cannot immediately act. Controls 8 Directions, 6 Buttons Dragon Ball FighterZ uses a layout very familiar to fighting game players. It uses the D-Pad for 8-way direction input, not analog input though the Analog Stick can be used. Dragon Ball FighterZ uses a layout very familiar to fighting game players.